denn
Junior Member
Programmer
Posts: 77
|
Post by denn on Sept 9, 2008 19:33:37 GMT -5
This is just an example and I know that the type change for Sprocussi and Maithem havnt been approved but I just put it there because I like it. Types Kernian Seed Pokemon Evolves into Sprocussi at level 16 Sprocussi Drum Pokemon Evolves into Maithem at level 36 Maithem Snare Pokemon Evolves from Sprocussi at level 36
|
|
|
Post by Genghoul on Sept 13, 2008 15:28:27 GMT -5
1. Not so sure about them being part fighting. 2. The type icons are saved as jpg's, and therefore are really blurry. 3. More information needs to be added.
But thanks for starting us off.
|
|
denn
Junior Member
Programmer
Posts: 77
|
Post by denn on Sept 14, 2008 8:50:07 GMT -5
1. Sprocussi land Maithem ooks so much like fighting types and plus the dex is lacking fighting types 2. Fixed that 3. I couldnt find any dex information if that's what you mean but I guess I could classification
|
|
|
Post by Godker on Feb 18, 2009 6:31:26 GMT -5
should we have a finished thread goes so we can see when we're finished and everyone needs to go into programming, and before that, where spriters and stuff can see what is finished, and where programmers can see what to copy into the game and script it. and should we also have a thread saying all the things that need to be done?
|
|
|
Post by Genghoul on Feb 18, 2009 17:22:04 GMT -5
We have all of that I think.
|
|
|
Post by Godker on Feb 19, 2009 14:55:21 GMT -5
so what are the things that need to be done before its all up to denn to get on with the programming
|
|
|
Post by Genghoul on Feb 19, 2009 15:06:03 GMT -5
He's already started I believe, and he made a thread somewhere of what he needs.
|
|